Swarm of Tiny Crabs (5e Creature)

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This is from Crab with a Legendary Action (5e Creature)

Swarm of Tiny Crabs[edit]

Medium swarm of Tiny beasts, unaligned


Armor Class 13 (natural armor)
Hit Points 38 (7d8 + 7)
Speed 30 ft., climb 30 ft., swim 40 ft.


STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 13 (+1) 1 (-5) 9 (-1) 3 (-4)

Proficiency Bonus +2
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses blindsight 30 ft., passive Perception 9
Languages
Challenge 3 (700 XP)


Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny crab. The swarm can't regain hit points or gain temporary hit points.

ACTIONS

Snapping Claws. Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer. If the target is a creature, crabs cling on to its body, and the creature takes 3 (1d6) piercing damage at the start of each of its turns. Any creature can use an action to kill or remove the crabs with fire or a weapon that deals piercing damage, causing 1 damage of the appropriate type to the target.



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