Stymphalian Bird (5e Creature)
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Stymphalian Bird[edit]
Large monstrosity, neutral evil Armor Class 16 (natural armor)
Skills Perception +4, Stealth +6 Dive Attack. If the bird is flying and dives at least 30 feet straight toward a target and hits it with a melee weapon attack, the attack deals an extra 7 (2d6) damage and the target must succeed on a DC 13 Strength saving throw or be knocked prone. Flyby. The bird doesn't provoke an opportunity attack when it flies out of an enemy's reach. Keen Sight. The bird has advantage on Wisdom (Perception) checks that rely on sight. Pack Tactics. The bird has advantage on an attack roll against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated. Sharpened Feather Regrowth. The bird has thirty sharpened feathers. Used feathers regrow when the bird finishes a long rest. Swamp Camouflage. The bird has advantage on Dexterity (Stealth) checks made to hide in swampy terrain. ACTIONSMultiattack. The bird makes two attacks: two with its beak or one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 13 Constitution saving throw or lose 2 (2d4) hit points at the start of each of its turns due to bleeding. Each time the bird hits the bleeding target with this attack, the damage dealt by the bleeding increases by 2 (1d4). Any creature can take an action to stanch the bleeding with a successful DC 12 Wisdom (Medicine) check. The bleeding also ends if the target receives magical healing. Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 15). Until the grapple ends, the target is restrained, and the bird can't use its talons on another target. Sharpened Feathers. Ranged Weapon Attack: +6 to hit, range 60/120 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Drop. If a Medium or smaller object or creature is grappled by the bird, it can drop it from the sky and knock it prone. If the target dropped strikes a solid surface, the target takes 4 (1d8) bludgeoning damage for every 10 feet it falls (to a max of 6d8). If the target is dropped at another creature, that creature must succeed a DC 15 Dexterity saving throw or take the same damage and be knocked prone. BONUS ACTIONSRampage. When the bird reduces a creature to 0 hit points with a melee attack on its turn, the bird moves up to half its speed and makes a melee attack.
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Bringing chaos wherever it is they go, Stymphalian birds are great avian predators with talons as long as short swords, beaks that shine like bronze, and feathers that come to sharpened metal points. These birds have feathers the color of bronze, dung that is noxious enough to kill a normal man and make their nests in desolate, rancid swamps. Avian Hunters. Stymphalian birds live in massive communal flocks, flying out from the swamps only to hunt or migrate. They will eat just about any creature they can kill, but they have a particular fondness for human flesh. When humans are seen, the birds immediately go into a flurry of screeches and flying feathers and are quick to mercilessly descend upon the unlucky group. Homebody Hawks. The communal nests of stymphalian birds are hectic and loud with commotion. The mating seasons are quite chaotic, as males just mate with whatever females are around with no regard for formalities. The biggest and strongest male mates with the most females, but as the males protect the colony but take no part in parental care, never form any relationships with those females, and may copulate with females already mated, females almost always stay with fledglings. A unique trait of stymphalian birds is that a single male only can fertilize a single egg within the female, so a broad of seven eggs are from seven different fathers. |
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