Stormsoul Adept (3.5e Alternate Class Feature)

From D&D Wiki

Jump to: navigation, search

Stormsoul Adept[edit]

This is a variant class for the prestige class stormtamer, better suited for a monk (if you want to use the standard monk you may simply drop any requirement or feature not compatible).

You have conquered the Storm Dragon and gained dominion over the Storm within you.

If you have monk levels, you may opt to choose this variant. Your flurry of blows may substitute Two-Weapon Fighting as a prerequisite.

Entry Requirements
Alignment: Any non chaotic.
Base Attack Bonus: +5.
Skills: Knowledge(nature) 4 ranks or Knowledge(arcana) 6 ranks.
Feats: Improved Unarmed Strike or Unarmed strike class feature,

Point Blank Shot or Two-Weapon Fighting or any feat that has one of the previous ones as a prerequisite (such as per the ranger's Combat style feature) or Flurry of blows class feature.

Special: Must visit the Altar of Storms in pilgrimage and/or partake of the power of the Storm Dragon.

Replaces: You do not gain any kind of spellcasting progression and your Combat technique, Rainstorm of blows, Stormblade and Thundering blade features change.

Benefit: You add these skills to the stormtamer's class skills: Autohypnosis (Wis), Escape Artist (Dex), Heal (Wis), Sense Motive (Wis), Sleight of Hand (Dex).

Your monk and stormater levels stack for your advancement in the monk's unarmed damage, AC bonus, flurry of blows, ki techniques, slow fall, unarmored speed bonus and wrestling sensei features, at the appropriate levels, adding stormtamer levels to monk levels.

Your slow fall feature improves as you may slow down your fall even when you aren't near any wall and you may not take fall damage within a storm while conscious.

You gain ki points at any even level of the stormtamer class, as you would if you'd gain a level in the monk class.

Your Thundering blade and Stormblade features now may apply to your unarmed strike.

Your Combat technique feature, in addition to the normal effect, may give +1 use of Stunning Fist every time you gain the feature. For every one of this particular uses of Stunning Fist you may decide to use a Paralyzing fist instead. It works as Stunning Fist but it paralyzes the target that fails the save and the DC is increased by 2 when there's a storm or Storm within is active (these two bonuses stack with each other).

Your Rainstorm of blows feature gives you 2 more extra attack with your flurry of blows at your highest bonus. This works as described only if you didn't enter this class using the Two-Weapon Fighting as prerequisite, in which case Rainstorm of blows works as normal.


Back to Main Page3.5e HomebrewCharacter OptionsAlternate Class Features

Home of user-generated,
homebrew pages!


Advertisements: