Storm Orb (5e Creature)

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Storm Orb[edit]

Small elemental, neutral


Armor Class 14
Hit Points 10 (3d6)
Speed 0 ft., fly 50 ft. (hover)


STR DEX CON INT WIS CHA
1 (-5) 18 (+4) 10 (+0) 10 (+0) 11 (+0) 12 (+1)

Proficiency Bonus +2
Damage Resistances thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, paralysed, petrified, poisoned, prone, restrained
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages Auran
Challenge 1 (200 XP)


Flyby. The orb doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Innate Spellcasting (1/Day). The orb can innately cast thunderwave (spell save DC 11), requiring no material components. Its innate spellcasting ability is Charisma.

ACTIONS

Slam. Melee Spell Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4) lightning damage.


A sphere of crackling lightning and roaring thunder, storm orbs move quickly, darting between opponents with ease and striking them with jolts of lighting or a roaring wave of thunder.

5.00
(one vote)

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