Stone Titan (5e Creature)
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Stone Titan[edit]
Gargantuan giant, neutral Armor Class 17 (natural armor)
Saving Throws Dex +7, Con +11, Wis +7 Anti-mana Skin. At the start of its turn, the giant can choose to end one of the spells or magic effects that currently affects it. The giant is immune to all spells or effects that would alter its form. Keen Sight. The giant has advantage on Wisdom (Perception) checks that rely on sight. Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ACTIONSMultiattack. The giant makes two greatclub attacks. Greatclub. Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage. Rock. Ranged Weapon Attack: +13 to hit, range 80/320 ft., one target. Hit: 41 (6d10 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone. Stone Barrage (Recharge 5-6). The giant creates a whirlwind of stone shards in a 90-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw, taking 21 (6d6) bludgeoning damage plus 21 (6d6) slashing damage on a failed save, or half as much damage on a successful one. This damage is magical. REACTIONSRock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it. LEGENDARY ACTIONSThe giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The giant regains spent legendary actions at the start of its turn. Charge. The giant moves up to 50 feet. |
A stone titan's steps shake the earth, and its rocky skin forms an almost impenetrable barrier between it and the outside world. They often spend days, weeks, or even months on stone carvings, transforming a cave into a site that future stone giants view as a sacred place. Across the body of a stone titan, tiny shards of obsidian emerge. It is said that arrows made from this obsidian are capable of piercing the hide of even the greatest wyrms, but only if given willingly. |
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