Steam Paraelemental Myrmidon (5e Creature)
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Steam Paraelemental Myrmidon[edit]
Medium elemental, neutral Armor Class 18 (plate)
Proficiency Bonus +3 Magic Weapons. The myrmidon's weapon attacks are magical. Condensation. If the myrmidon takes 10 or more cold damage, it loses its flying speed until the end of its next turn. ACTIONSMultiattack. The myrmidon makes four whip attacks. Whip. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage. Steamy Strikes (Recharge 6). The Steam elemental uses its multiattack. For each hit, the target takes an additional 5 (2d4) fire damage and jumps 5 feet in a random direction. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west.
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