Stave the Blood (5e Spell)

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Stave the Blood
Necromancy cantrip
Casting time: 1 action
Range: Touch
Components: V, S, M (a drop of your blood)
Duration: Instantaneous


You touch a living creature that has 0 HP. The creature becomes stable and gains 1d4 HP, but the creature still remains unconscious. This spell has no effect on undead or constructs.
When you cast this spell, you take 1d4 necrotic damage. This damage ignores resistance and immunity, and it can't be reduced or avoided by any means.

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