Stalactite (4e Hazard)
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the ceiling of the cave has large stalactite's hanging from the ceiling. DC 15 perception or DC 10 dungeoneering they look like they can be knocked down.
Stalactite Level 1 Hazard
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25 XP | ||
Detect: DC 10 perception | Initiative: 0 | |
HP 10 | ||
AC 13; Fortitude 10, Reflex 0, Will 0 | ||
Resist 5 all;Immune none | ||
Triggered Actions
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Melee Attack ♦ Daily | ||
Attack: creatures in the traps square | ||
Trigger: the trap takes damage | ||
Hit: 1d8 damage and target is knocked prone,the trap is destroyed. | ||
Miss: target moves to adjacent square and trap is destroyed. | ||
Countermeasures
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♦Avoid or disable |
[[Category: ]] Back to Main Page → 4e Homebrew → Traps and Hazards
The icy stalactites are commonly found in cold rooms with a water source above.
Icy stalactite Level 1 Hazard
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50 XP | ||
Detect: DC 15 perception | Initiative: 0 | |
HP 5 | ||
AC 10; Fortitude 10, Reflex 0, Will 0 | ||
Immune -5 fire | ||
Triggered Actions
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Melee Attack(cold) ♦ Daily | ||
Attack: creatures in the traps square | ||
Trigger: the trap is destroyed | ||
Hit: 1d8 damage plus 1d4 cold and target is knocked prone,the trap is destroyed. | ||
Miss: target moves to adjacent square, takes half damadge and trap is destroyed. | ||
Countermeasures
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♦Avoid or disable |
[[Category: ]] Back to Main Page → 4e Homebrew → Traps and Hazards