Stained Glass Golem, Variant (5e Creature)

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Stained Glass Golem[edit]

Medium construct, unaligned


Armor Class 15 (natural armor)
Hit Points 104 (16d8 + 32)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 14 (+2) 4 (-3) 13 (+1) 7 (-2)

Proficiency Bonus +2
Damage Vulnerabilities bludgeoning from attacks from adamantine weapons and magic weapons, thunder
Damage Immunities poison, psychic; bludgeoning, piercing and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, petrified, poisoned
Senses darkvision 60 ft., passive Perception 11
Languages understands the languages of its creator but can't speak
Challenge 4 (1,100 XP)


Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Shatter. When the golem takes more than 20 points of bludgeoning, piercing, slashing, or thunder damage, glass shards fly out of it. Up to three creatures within 10 feet of the golem must succeed on a DC 14 Dexterity saving throw or take 9 (3d8) slashing damage and be wounded. A wounded creature takes 4 (1d8) slashing damage at the start of it's turns until a creature uses an action to make a DC 15 Wisdom (Medicine) check to stanch the wound. This damage increases by 4 (1d8) each time the creature takes damage from this feature or any of the golem's claw attacks.

ACTIONS

Multiattack. The golem makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage and the target must succeed on a DC 11 Constitution saving throw at the end of each of their turns or lose an additional 4 (1d8) hit points. On a successful save, the effect ends. This attack scores a critical hit on a roll of 19 or 20.


These golems were constructed to blend in with the fancy aesthetic of castles and churches. Disguised as decor, they hide from all except unwanted visitors. They resemble flat, two-dimensional images of motifs made from glass, usually of a humanoid shape. They are forever silent and only make a tinkling noise of glass as they move. Light passes through their bodies and refracts with color. Their appearance allows them to blend in with most windows of similar material. But, being made of glass, they are one of the most vulnerable golems and are subject to shattering from high frequencies.


Creating a Stained Glass Golem[edit]

Time Cost Manual Rarity
X0 days X0,000 gp Very rare
5.00
(one vote)

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