Sprite (5e Creature)

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Small or Medium fey, any alignment


Armor Class 16
Hit Points 160 (20d10)
Speed 30


STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 18 (+4) 12 (+1) 18 (+4) 10 (+0)

Saving Throws Wis +8, Cha +4
Skills Insight +8, Medicine +8, Nature +5, Perception +8
Damage Vulnerabilities Necrotic
Damage Resistances Poison
Damage Immunities Slashing, Piercing and Bludgeoning damage from non-magical attacks.
Condition Immunities Frightened, Charmed
Senses passive Perception X
Languages — Common, Sylvan
Challenge 11 (7,200 XP)


Ancient and Ageless. Sprites live seemingly forever, and don't physically age.

Magical aura. Sprites exude wild fey magic at all times. Every time they take the "Magic Body" action on their turn, they roll on the sorcerer wild magic table. A detect magic spell will show the magic to be every school at once, except necromancy.

ACTIONS

Infiltrate mind. Ranged Weapon Attack: +3 to hit, range 30 ft., one target. Hit: 6 (1d8 + 2) psychic damage.

Magic body. Meelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) force, cold or poison damage.


Sprites are ancient fey, having existed for as long as anyone can remember. They tend to be uninterested in humanoids, though there are exceptions. They live close to nature, even building their own cities deep in the woods.

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