Sprite (5e Creature)
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Small or Medium fey, any alignment Armor Class 16
Saving Throws Wis +8, Cha +4 Ancient and Ageless. Sprites live seemingly forever, and don't physically age. Magical aura. Sprites exude wild fey magic at all times. Every time they take the "Magic Body" action on their turn, they roll on the sorcerer wild magic table. A detect magic spell will show the magic to be every school at once, except necromancy. ACTIONSInfiltrate mind. Ranged Weapon Attack: +3 to hit, range 30 ft., one target. Hit: 6 (1d8 + 2) psychic damage. Magic body. Meelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) force, cold or poison damage.
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Sprites are ancient fey, having existed for as long as anyone can remember. They tend to be uninterested in humanoids, though there are exceptions. They live close to nature, even building their own cities deep in the woods. |
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