Sprite, Variant (3.5e Creature)

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Sprite[edit]

Size/Type: Diminutive Fey
Hit Dice: 1d6 (3 hp)
Initiative: +3
Speed: 15 ft, fly 50 ft (perfect)
Armor Class: 17 (+4 size, +3 dex), touch 17, flat-footed 14
Base Attack/Grapple: +0/-21
Attack: shortbow +7 ranged (1d2/x3) or dagger +7 melee (1)
Full Attack: shortbow +7 ranged (1d2/x3) or dagger +7 melee (1)
Space/Reach: 4 inches/0 ft
Special Attacks: Spell-like abilities
Special Qualities: fey traits, SR 12
Saves: Fort +0, Ref +5, Will +2
Abilities: Str 3, Dex 16, Con 10, Int 6, Wis 11, Cha 15
Skills: listen +6, spot +6, hide +25, move silently +9.
Feats: Weapon Finesse (bonus), Hover
Environment: Rytha
Organization: Flock (10-500) or group (1-10 sprites + 1 elf)
Challenge Rating: 1/6
Treasure: none
Alignment: Often Chaotic Neutral
Advancement: 2-3 hd (diminutive)
Level Adjustment: n/a


A small, winged humanoid shimmers into view. It carries a tiny bow, and suddenly raises it and fires a needle sized arrow at you.

Sprites are a small fey race that dwells in Western Rytha, along with the elves. They look to be a miniature version of fairies, but, in all the three centuries of the fairies' rule, the not-too-bright sprites still hold firmly to the belief that the elves are still in charge of Rytha.

Combat[edit]

Sprites generally flee combat, fighting only if ordered to by their elven masters.

Spell-like Abilities
At will: daze, invisibility, light. Caster level 3, save dc 15 (save dc is charisma based).



Back to Main Page3.5e HomebrewCreaturesCR 1/6
Back to Main Page3.5e HomebrewCampaign SettingsRytha and Bas'Mera, The Silver Lands