Sprite, Variant (3.5e Creature)
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Sprite[edit]
Size/Type: | Diminutive Fey |
---|---|
Hit Dice: | 1d6 (3 hp) |
Initiative: | +3 |
Speed: | 15 ft, fly 50 ft (perfect) |
Armor Class: | 17 (+4 size, +3 dex), touch 17, flat-footed 14 |
Base Attack/Grapple: | +0/-21 |
Attack: | shortbow +7 ranged (1d2/x3) or dagger +7 melee (1) |
Full Attack: | shortbow +7 ranged (1d2/x3) or dagger +7 melee (1) |
Space/Reach: | 4 inches/0 ft |
Special Attacks: | Spell-like abilities |
Special Qualities: | fey traits, SR 12 |
Saves: | Fort +0, Ref +5, Will +2 |
Abilities: | Str 3, Dex 16, Con 10, Int 6, Wis 11, Cha 15 |
Skills: | listen +6, spot +6, hide +25, move silently +9. |
Feats: | Weapon Finesse (bonus), Hover |
Environment: | Rytha |
Organization: | Flock (10-500) or group (1-10 sprites + 1 elf) |
Challenge Rating: | 1/6 |
Treasure: | none |
Alignment: | Often Chaotic Neutral |
Advancement: | 2-3 hd (diminutive) |
Level Adjustment: | n/a |
A small, winged humanoid shimmers into view. It carries a tiny bow, and suddenly raises it and fires a needle sized arrow at you.
Sprites are a small fey race that dwells in Western Rytha, along with the elves. They look to be a miniature version of fairies, but, in all the three centuries of the fairies' rule, the not-too-bright sprites still hold firmly to the belief that the elves are still in charge of Rytha.
Combat[edit]
Sprites generally flee combat, fighting only if ordered to by their elven masters.
- Spell-like Abilities
- At will: daze, invisibility, light. Caster level 3, save dc 15 (save dc is charisma based).
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Back to Main Page → 3.5e Homebrew → Campaign Settings → Rytha and Bas'Mera, The Silver Lands