User contributions for Suspense
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13 July 2017
- 01:0201:02, 13 July 2017 diff hist 0 Advanced Injury System (5e Variant Rule) →Advanced Injury System
- 00:5800:58, 13 July 2017 diff hist −72 Advanced Injury System (5e Variant Rule) →Damage Type
- 00:5700:57, 13 July 2017 diff hist +1,126 Advanced Injury System (5e Variant Rule) →Advanced Injury System
- 00:3900:39, 13 July 2017 diff hist −3 Advanced Injury System (5e Variant Rule) →Wounds
- 00:3700:37, 13 July 2017 diff hist −21 Advanced Injury System (5e Variant Rule) →Location of Injury
- 00:3100:31, 13 July 2017 diff hist +14 Advanced Injury System (5e Variant Rule) →Advanced Injury System
- 00:2900:29, 13 July 2017 diff hist +2 Advanced Injury System (5e Variant Rule) →Advanced Injury System
- 00:2700:27, 13 July 2017 diff hist +5,383 N Advanced Injury System (5e Variant Rule) This rule set is meant to help incorporate specifics into the system and replaces basic hit points and death mechanics with a more detailed yet streamlined method of determining weapon and armor damage, combat fatigue, permanent and temporary injuries, an