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- 14:32, 20 June 2021 diff hist +81 Talk:Skunk (5e Creature)
- 14:24, 20 June 2021 diff hist +395 Talk:Skunk (5e Creature) →Spray
- 17:09, 16 June 2021 diff hist +158 N Talk:Skunk (5e Creature) Created page with "Spray = That is horribly overpowered even for a low save. RNG could take a player or enemy out of the fight for a few rounds which is worse than disadvantage."
- 03:19, 12 December 2019 diff hist +88 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks: Sorry last one I promise. current
- 03:11, 12 December 2019 diff hist +126 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:08, 12 December 2019 diff hist +3 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:06, 12 December 2019 diff hist +2 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:05, 12 December 2019 diff hist +31 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:03, 12 December 2019 diff hist +1 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks: Sorry getting use to this message boards formats
- 03:02, 12 December 2019 diff hist +4 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:01, 12 December 2019 diff hist +2 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 03:01, 12 December 2019 diff hist +982 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks
- 04:39, 9 December 2019 diff hist +101 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks: Wow bad grammar. My bad
- 04:29, 9 December 2019 diff hist 0 Talk:Beneficial Drugs (3.5e Variant Rule) →Balance Drawbacks: spelling
- 04:28, 9 December 2019 diff hist +1,620 Talk:Beneficial Drugs (3.5e Variant Rule)
- 03:52, 9 December 2019 diff hist +743 m Talk:Loose Limbs (3.5e Variant Rule)
- 03:36, 9 December 2019 diff hist +15 m Talk:Loose Limbs (3.5e Variant Rule)
- 03:34, 9 December 2019 diff hist +851 N Talk:Loose Limbs (3.5e Variant Rule) Created page with "This is exceedingly dangerous for PCs under level 9. Random effects always benefit Mobs over Characters. If a Goblin or Knoll looses a foot, then oh well. There are always..."
- 03:06, 9 December 2019 diff hist +339 m Alignment Meter (3.5e Variant Rule) →Alignment Meter: Phrasing
- 02:33, 9 December 2019 diff hist +275 Alignment Meter (3.5e Variant Rule) →Alignment Meter
- 02:23, 9 December 2019 diff hist +1 Talk:Alignment Meter (3.5e Variant Rule)
- 02:23, 9 December 2019 diff hist +25 Talk:Alignment Meter (3.5e Variant Rule)
- 02:22, 9 December 2019 diff hist +2,461 N Talk:Alignment Meter (3.5e Variant Rule) My humble opinion
- 01:32, 9 December 2019 diff hist +925 m Alignment Meter (3.5e Variant Rule) →Alignment Meter
- 00:14, 9 December 2019 diff hist +876 m Alignment Meter (3.5e Variant Rule) →Alignment Meter
- 19:45, 8 December 2019 diff hist +57 Alignment Meter (3.5e Variant Rule) →Alignment Meter
- 19:37, 8 December 2019 diff hist +8,838 N Alignment Meter (3.5e Variant Rule) An easy variant to match a Character's Alignment to their Actions.