Soulmote (3.5e Spell)

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Soulmote
Conjuration (Creation) [Positive]
Level: Soul Magus 1
Components: V, S, M
Casting time: 1 full round
Range: Close (25 ft. + 5 ft/2 levels)
Duration: Concentration, up to 1 min/level
Saving Throw: None
Spell Resistance: None


You create a ball of light-infused soulstuff which floats gently next to you. It possesses 1 HD/2 Casterlevels (d4, minimum 1), and is capable of casting cure spells as a Cleric of its HD (minimum 1st-level). It can gain extra HD at creation if the caster is willing to receive 1d4 damage, which cannot be resisted, nor can it be healed by the Soulmote. The soulmote follows its master's mental instructions, and can heal allies or attack undead. It uses its own attack bonus to make touch attacks with its cure spells. The Soulmote's statistics are as follows:


Soulmote
Size/Type: Tiny Construct (Incorporeal)
Hit Dice: see above ({{{hp}}} hp)
Initiative: +0
Speed: Fly 30 ft. (perfect)
Armor Class: 12 (+2 size), touch 12, flat-footed 12
Base Attack/Grapple: +3/4 HD/+3/4 HD
Attack: None
Full Attack: None
Space/Reach: 2.5 ft./0 ft.
Special Attacks: None
Special Qualities: Darkvision 60 ft., incorporeal traits
Saves: Fort poor, Ref poor, Will poor
Abilities: Str --, Dex 10, Con --, Int --, Wis --, Cha --
Skills: None
Feats: None
Environment: Any
Organization: Any
Challenge Rating: {{{cr}}}
Treasure: None
Alignment: Any
Advancement:
Level Adjustment:


Material Component: A ball of silver.



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