Soul Sealing Barrier (3.5e Spell)

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Soul Sealing Barrier
Level: Barrier Mage 4
Casting time: 1 Standard Action
Range: 15ft +5ft/caster level
Target, or Area: 15ft by 15ft by 15ft Cube
Duration: 1d4 +1round/3 caster levels
Saving Throw: Will Negates
Spell Resistance: No

The Soul Sealing Barrier can be used in one of two ways. The first way is to hold ethereal beings at bay inside it if they fail a will save. (16 + wis mod) If they fail they are essentally trapped inside the barrier until it disappears. The second way it can be used is to hold a fallen allies soul to its body. Apon using an Immidiate Action with Immidiate Defense the moment an ally falls in battle, you can trap their soul near the body and give it a temporary ethereal form. This can have two benifits. The first is that apon making a successful heal check on that characters body, you can bring it back to life and essentally revive the ally with no negative consequences. (Heal DC 10 - Dead characters hp total at death (instant death effects leave them exactly at -10) + 1/rounds they have been deceased.) (Remember you math people, subtracting a negative number is essentally adding that number). The second effect is that even though trapped inside the barrier they are still capable of combat for the time they are inside the barrier. They are considered to have half their living bodies total HP and know any spells they knew when they were alive, but can only affect other beings inside of the Soul Sealing Barrier. None of the equipment as thats still attached to their physical body can be used and they can't touch the body until it is revived. They are considered to have the Incorporeal subtype and any abilities associated with them.

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