Sorx Bigraider (3.5e NPC)
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CE Large Goblinoid | |
Init/Senses | +2/Listen +1, Spot +3 |
AC | , touch , flat-footed |
hp | 120 (10d12 HD) |
Fort/Ref/Will | +9/+5/+4 |
Speed | 30 ft |
Melee | Mace of Terror +2 (1d8+3) |
Ranged | +4 Mighty Distance Composite Longbow +4 (1d8/x3) 220 ft |
Base Atk/Grp | +10/+5/+5 |
Atk Options | sneak attack (+1d6) |
Abilities | Str 22, Dex 18, Con 17, Int 20, Wis 14, Cha 16 |
Feats | Point Blank Shot, Far Shot |
Skills | Profession (Crushing Skulls) +6, Craft (Bowmaking) +6, Climb +9, Intimidate +6, Listen +8, Move Silently +13, Craft (Arrow making) +10, Spot +8, Use Magic Device +2, Use Rope +7 |
Advancement | — |
Possessions | masterwork +10 Spell Resistant (19) Spiked Full Plate, +20 Great Invulnerability(25/+5),
Mace Of Terror, +4 Mighty Distance Composite Longbow, 50 Triple-Throw Arrows, 5 Triple(to the tenth)- Throw Arrows, 250 Arrows |
He stands Eight feet high at the shoulder and is hunched over even still. He wears a distinct black robe, with dark steel threads, which are said to be made out of hardened evil. He carries the skulls of the eight of the deities of the Traull clan. His magic is also unique, with extremely effective skeletal warriors. His "Skullraiderz" are extremely weak, but can be deadly in force.
A horrible abomination, his tribe worships him and believes he is the true goblin god. Although he enjoys a sumptuous life, and is one of the richest of all goblins, he has angered his god. He also has a very, very dark side. He is a necromancer, and plays with all dead things. His powers may be weak, but he has been known to penetrate a village with his undead minions before his first strike. Along with being a warlock, he is also two times as big as his minions, for he has troll blood.
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