Songbird Flock (3.5e Creature)
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Songbird (Flock) | |
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Size/Type: | Diminutive Animal (Swarm) |
Hit Dice: | 3d8 (13 hp) |
Initiative: | +2 |
Speed: | 5 ft. (1 square), fly 40 ft. (good) |
Armor Class: | 16 (+4 size, +2 Dex), touch 14, flat-footed 12 |
Base Attack/Grapple: | +2/— |
Attack: | Swarm (1d6) |
Full Attack: | Swarm (1d6) |
Space/Reach: | 10 ft./0 ft. |
Special Attacks: | Distraction, |
Special Qualities: | immune to weapon damage, swarm traits, low-light vision |
Saves: | Fort +3, Ref +7, Will +3 |
Abilities: | Str 3, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
Skills: | Listen +10, Spot +10 |
Feats: | Alertness, Lightning Reflexes |
Environment: | Any |
Organization: | Solitary, flight (2–4 flocks), or colony (11–20 flocks) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | None |
Level Adjustment: | — |
COMBAT[edit]
A flock of songbirds seeks to batter, peck, dive-bomb, and drive off anything its members perceive as a threat. The flock deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
Distraction (Ex): Any living creature that begins its turn with a flock in its space must succeed on a DC 11 Reflex save or be dazzled for 1 round. The save DC is dexterity-based. Back to Main Page → 3.5e Homebrew → Creatures → CR 2