Solstice Elf (5e Subrace)
From D&D Wiki
Solstice Elves are resilient group that have adapted to thrive in the scorching deserts. Possessing skills and adaptations that make them well-suited for survival in hot environments.
Rare and enigmatic, they are seldom encountered outside of their desert homeland. Their resilience, adaptability, and mastery of survival in the harshest of environments make them formidable allies and fearsome foes.
Ability Score Increase. Your Constitution score increases by 1.
Desert Resistance. You have advantage on saving throws against the effects of extreme heat, such as exhaustion or dehydration.
Hot-Weather Training. You are proficient in Survival and Athletics checks made to navigate, find food and water, and travel long distances in hot environments.
Blinding Light. Once per short rest, you can use an action to emit a blinding flash of light from your eyes, affecting all creatures within a 10-foot radius of you. Each creature in the area must make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier) or be blinded until the end of their next turn. Creatures that are immune to being blinded are unaffected by this ability.