Sockmimic (5e Creature)
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Sockmimic[edit]
Tiny monstrosity, neutral Armor Class 13 (natural armor)
Skills Deception +1, Stealth +4 False Appearance. While the sockmimic remains motionless, it is indistinguishable from an ordinary sock. ACTIONSBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target is grappled (escape DC 9). Until this grapple ends, the creature is restrained, and the sockmimic can't bite another target.
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These mimics never developed fancy exteriors such as chests or books or barrels they instead found safety in hiding in "shells" such as socks or thin hats due to their lack of strength they cannot move things much heavier than a sock or a thin shirt due to the abundance of these "shells" in cities and villages they flourish in great number and it is not uncommon to find one or even ten hiding in your laundry or on your clothes lines when in a swarm they will sometimes tighten themselves into balls to improve speed without the sock they look like long leeches with spider legs on their base. |
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