Sockethand (3.5e Equipment)

From D&D Wiki
Jump to navigation Jump to search

Sockethand: This piece of machinery is enchanted to function like a hand when attached to a Gunstub. It is rather inexact and cannot function with very much precision. When using this device, someone with a Gunstub may perform tasks that require two hands, but at a −4 penalty. Casting spells with a somatic component have a 10% arcane spell failure chance. These penalties can be removed by taking the Gun for a Arm feat.

Faint Transmutation;CL 6; Craft Wondrous Item, animate objects; Cost 25,000 gp, 2000 XP, 25 days; Activation: — (See Text); Weight: 10 lb.; Market Price: 50,000 gp



Back to Main Page3.5e HomebrewEquipmentMagical Magic Gauntlets