Snow Leopard Caribou (5e Creature)
Snow Leopard Caribou[edit]
Large beast, neutral Armor Class 13
Skills Perception +4, Stealth +5 Keen Smell. The leopard has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The leopard has advantage on an attack roll against a creature if at least one of the leopard's allies is within 5 feet of the creature and the ally isn't incapacitated. Pounce. If the leopard moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the leopard can make one bite attack against it as a bonus action. Running Leap. With a 10-foot running start, the leopard can long jump up to 25 feet. ACTIONSBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage. Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
|
Snow leopard caribou are hybrids of snow leopards and caribou with the body of a snow leopard and the antlers of a caribou. These noble beasts are rarely encountered and are quick to flee, so seeing one is often considered a sign of good fortune. |
Back to Main Page → 5e Homebrew → Creatures