Snow Leopard Caribou (5e Creature)

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Snow Leopard Caribou[edit]

Large beast, neutral


Armor Class 13
Hit Points 26 (4d10 + 4)
Speed 50 ft.


STR DEX CON INT WIS CHA
19 (+4) 16 (+3) 13 (+1) 7 (-2) 14 (+2) 10 (+0)

Skills Perception +4, Stealth +5
Proficiency Bonus +2
Senses passive Perception 14
Languages Sylvan, understands Common but can't speak it
Challenge 2 (450 XP)


Keen Smell. The leopard has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The leopard has advantage on an attack roll against a creature if at least one of the leopard's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce. If the leopard moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the leopard can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the leopard can long jump up to 25 feet.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.


Snow leopard caribou are hybrids of snow leopards and caribou with the body of a snow leopard and the antlers of a caribou. These noble beasts are rarely encountered and are quick to flee, so seeing one is often considered a sign of good fortune.

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