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Small Flesh Golem[edit]
Small construct (Golem), neutral
Armor Class 9 (natural armor)
Hit Points 62 (10d12)
Speed 25ft
Saving Throws Str +6, Con +6 Skills Acrobatics +6, Athletics +6 Damage Resistances Magical damage Damage Immunities All non-magical damage Condition Immunities All but prone
Senses passive Perception 8
Languages —
Challenge 3 (700 XP)
Immutable Form. The golem is immune to any spell or effect that would change it's form.
Lightning adorbtion. You heal equal to the lightning damage you take.
Magic Resistance. You have advantage on all saves against spells.
Magic weapons. Small flesh golems attacks are magical.
ACTIONS
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) damtype damage.
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