Small Flesh Golem (5e Creature)

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Small Flesh Golem[edit]

Small construct (Golem), neutral


Armor Class 9 (natural armor)
Hit Points 62 (10d12)
Speed 25ft


STR DEX CON INT WIS CHA
17 (+3) 9 (-1) 16 (+3) 6 (-2) 6 (-2) 10 (+0)

Saving Throws Str +6, Con +6
Skills Acrobatics +6, Athletics +6
Damage Resistances Magical damage
Damage Immunities All non-magical damage
Condition Immunities All but prone
Senses passive Perception 8
Languages
Challenge 3 (700 XP)


Immutable Form. The golem is immune to any spell or effect that would change it's form.

Lightning adorbtion. You heal equal to the lightning damage you take.

Magic Resistance. You have advantage on all saves against spells.

Magic weapons. Small flesh golems attacks are magical.

ACTIONS

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) damtype damage.


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