Slythyre (3.5e Creature)
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Slythyre | |
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Size/Type: | Large Monstrous Humanoid |
Hit Dice: | 8d8+56 (92 hp) |
Initiative: | +2(+3 dex, -1 size) |
Speed: | 50' swim 20' |
Armor Class: | 21 (+5 natural, +4 scale mail,+3 dex, -1 size), touch 12, flat-footed 18 |
Base Attack/Grapple: | +6/+1/+11/+6 |
Attack: | 2 scimitars +7 d10+5 |
Full Attack: | 2 scimitars +7/+7/+2/+2 d10+5, Bite +2 d10+2 and poison |
Space/Reach: | 10'/10' |
Special Attacks: | poison, improved grab, constrict |
Special Qualities: | |
Saves: | Fort +12, Ref +6, Will +4 |
Abilities: | Str 20, Dex 16, Con 24, Int 9, Wis 9, Cha 3 |
Skills: | intimidate +10 |
Feats: | two weapon fighting, improved two weapon fighting |
Environment: | any swamp, underground |
Organization: | solitary,pair,party(3-6),tribe(10-100+ 3-6 giant constrictor snakes) |
Challenge Rating: | 7 |
Treasure: | normal |
Alignment: | any evil (lawful) |
Advancement: | By Character Class |
Level Adjustment: | 12 |
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Slythyre are usually colored green with yellow bellies, but being blue is a sign of rarity and is highly respected. Slythyre almost resemble reptilian centaurs due to the fact that they slither on their tails and stand upright with mostly humanoid bodies.
Combat[edit]
poison: DC16 initial and secondary damage 1d8 con 1d6 con
improved grab: when the Slythyre hits with a bite attack it can start a grapple as a free action, if it gets a hold it can constrict
constrict: if a Slythyre has grappled a medium or smaller creature it can constrict for 2d8+5
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