Skull Beast (5e Creature)

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Skull Beast[edit]

Large beast, unaligned


Armor Class 18 (natural armor)
Hit Points 73 (7d10 + 35)
Speed 40 ft., climb 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 20 (+5) 12 (+1) 16 (+3) 14 (+2)

Saving Throws Str +8, Con +8, Cha +5
Skills Athletics +8, Intimidation +5, Perception +6, Stealth +3
Proficiency Bonus +3
Damage Resistances radiant
Damage Immunities necrotic
Senses blindsight 60 ft., passive Perception 16
Languages
Challenge 6 (2,300 XP)


Blood Frenzy. The skull beast has advantage on melee attack rolls on any creature that doesn't have all its hit points.

Brutal Fortitude. If the skull beast takes more than 20 damage from a single source, it makes a Constitution saving throw with a DC equal to the damage dealt. On a success, the damage is reduced to 20.

Necrotic Absorption. Whenever the skull beast is subjected to necrotic damage, it takes no damage and instead gains a number of hit points equal to the necrotic damage dealt.

Undead Hunter. The skull beast deals additional 5 (2d4) damage when attacking undead creatures.

ACTIONS

Multiattack. The skull beast makes two attacks.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and 4 (1d8) necrotic or radiant damage (skull beast's choice).

Baleful Breath (Recharge 5-6). The skull beast exhales necrotic energy in a 30-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or be paralysed for 1 minute. The target can repeat the saving throw at the end of each of its turns. Undead creatures have disadvantage on the saving throw.


LEGENDARY ACTIONS

The skull beast can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The skull beast regains spent legendary actions at the start of its turn.

Dreadclaw. The skull beast makes one claw attack.
Drool. The skull beast lathers its wounds with its healing saliva and regains 5 (2d4) hit points.

Skull-Beast.jpg
Made with Bing Ai

A creature of unclear origin, found in the Material Plane, but also observed in the Shadowfell, and in rare cases the Negative Energy Plane. Specialising in hunting the undead, many aspiring necromancers, liches or vampires have fallen prey to this beast. Its saliva has also been shown to have regenerative properties and is sometimes used in healing potions and for fighting undead. Attempts have been made in the past to wrangle them up, either as aids for vampire hunters or to farm their saliva, but these attempts rarely bode well due to the skull beast's independent and nomadic nature, and their excrement, as a result of their diet, being incredibly foul and difficult to remove from surfaces.

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