Skill Master (3.5e Feat)
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Skill Master [General]
You have trained to become a master of the skills you know, learning to excel in those areas.
Prerequisite: At least 15 skills with 5 or more ranks in them, level 9
Benefit: All class skills are set to maximum ranks for your level. Any feat that is under the effect of Intellectual Skill has the maximum rank for your level added to the ranks you already have. Due to the training required to become so incredibly skilled, you take a penalty to all attack rolls equal to the max skill rank for your level.
Normal: Skills only have the number of ranks you can put into them.