Skeleton Warrior (5e Creature)
Skeleton Warrior[edit]
Medium undead, lawful evil Armor Class 16 (scale mail)
Saving Throws Str +4, Con +4 Brute. A melee weapon deals one extra die of its damage when the skeleton hits with it (included in the attack). Death Burst. When the skeleton dies, it explodes in a burst of bone fragments. Each creature within 5 feet of it must make a DC 12 Dexterity saving throw, taking 7 (2d6) piercing damage on a failed save, or half as much damage on a successful one. ACTIONSLongsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) slashing damage, or 13 (2d10 + 2) slashing damage when wielded with two hands. Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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A more powerful, better armored skeleton. |
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