Sköll (5e Creature)

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Sköll[edit]

Large elemental, unaligned


Armor Class 17 (natural armor)
Hit Points 102 (12d10 + 36)
Speed 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 23 (+6) 17 (+3) 4 (-3) 15 (+2) 9 (-1)

Saving Throws Dex +9
Skills Athletics +7, Perception +5, Stealth +9
Proficiency Bonus +3
Damage Resistances cold
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 15
Languages
Challenge 5 (1,800 XP)


Flame Body. A creature that touches the sköll or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Illumination. The sköll sheds bright light in a 30-foot radius and dim light for an additional 30 feet.

Keen Hearing and Smell. The sköll has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The sköll has advantage on an attack roll against a creature if at least one of the sköll's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Multiattack. The sköll makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) slashing damage.


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