Shoji (5e Creature)
Shoji[edit]
Medium undead, neutral evil Armor Class 15 (natural armor)
Saving Throws Wis +4 Incorporeal Movement. The shoji can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. ACTIONSMultiattack. The shoji makes two attacks. Ghost Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) necrotic damage.
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When soldiers die after violating oaths of fealty, their souls may rise as the spectral undead known as shoji. Though their arms appear rusted with age, the shoji's skills certainly haven't. Necromancers are fond of binding shoji to their will and using them as enforcers or bodyguards. Undead Nature. A shoji doesn't require air, food, drink, or sleep. |
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