Shantak (5e Creature)

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Large dragon (dreamlander), neutral evil

Armor Class 16 (natural armour)
Hit Points 110 (13d10 + 39)
Speed 30 ft., fly 60 ft.

19 (+4) 13 (+1) 16 (+3) 6 (-2) 12 (+1) 7 (-2)

Damage Resistances cold
Senses passive Perception 11
Languages understands Common and Draconic but can't speak
Challenge 6 (2,300 XP)


Multiattack. The shantak makes two attacks: one with its bite and one with its claw.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Wing Buffet. The shantak moves up to its full flying speed. It doesn't provoke opportunity attacks. All non-flying creatures it passes on the way within 10 feet must succeed on a DC 16 Dexterity saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.


The shantak is a huge, red scaly dragon-like being. Like the wyvern from the material plane, it has two legs and wings, but no arms. It lives in mountains and deserts. The denizens of Leng tame and use the shantaks as mounts. For some reason, shantaks fear the nightgaunts.

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