Shadowlord (5e Creature)

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Shadowlord[edit]

Large fiend, neutral evil


Armor Class 16 (natural armor)
Hit Points 171 (18d10 + 72)
Speed 30 ft., climb 30 ft., fly 50 ft.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 19 (+4) 19 (+4) 17 (+3) 14 (+2)

Saving Throws Str +8, Dex +6, Int +7
Skills Athletics +8, Insight +6, Intimidation +5, Perception +6, Stealth +6
Proficiency Bonus +3
Damage Resistances fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, necrotic, poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 16
Languages Abyssal, Infernal
Challenge 7 (2,900 XP)


Amorphous. The Shadowlord can move through a space as narrow as 1 inch wide without squeezing.

ACTIONS

Multiattack. The Shadowlord makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage. Instead of dealing damage, the Shadowlord can grapple the target (escape DC 15).

Shadow Form. The Shadowlord turns itself into pure shadow and mist, doubling its movement speed until the end of its turn.


[1]
Shadowlord; by AnAngryGuy, https://imgur.com/gallery/OUp66Yp

The Shadowlord is an ancient evil fiend of dark power. Their kind was once banished into a dark pocket dimension by an elder order of samurai, now this creature has returned to bring terror to man. The Shadowlord stands at 12 feet tall, but weighs no more than fifty pounds. The Shadowlord can shift into the shadows, avoiding detection and pouncing on an unsuspecting target. The Shadowlord has been known to be unable to cooperate with anyone, killing anything in its path that very much looks into its eyes.

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