Seven Strongholds
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Abbreviation:
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N/A
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Author:
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Robin D. Laws
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Publisher:
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Atlas Games
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Item Code:
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AG3212
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Release Date:
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February 2002
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Format:
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perfect bound
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Page Count:
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128
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ISBN-10:
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1-58978-011-6
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Price:
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$20.95
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Product Blurb:
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Have your players wandered off the beaten path yet again? Didn't have time to map out that castle? Just open Seven Strongholds to find forts, castles, and other well-fortified locations, fully detailed and ready for insertion into your game world.
The Barrows: A concrete bunker allows a determined troop of gnomes to hold at bay the misshapen monsters of the subterranean world, intent on breaking through to the surface.
Castle Briar: An elven warlord protects his living castle from jealous rivals.
Gloom Keep: Under a sunless sky, grim-faced humans protect their senile, maddened deity from the world.
Old Mound Fort: An iron-age ditch-and-rampart fort, refurbished by halfling adventurers, offers a way station for treasure-hungry dungeon explorers.
Steelface Point: An imposing dwarven fortress protects the mouth of a mountain pass from the orcish horde and its war machines.
The Perch: Keen-eyed bird-men zealously guard their domed lair, from which they oppress the area's population of "walkers" - their contemptuous term for flightless humanoids.
Uthront Fort: Ambitious half-orcs occupy a newly-built motte-and-bailey castle as an early stage of their effort to mold the local humanoid raiders into a mighty and unified army.
| This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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