Servant (5e Subclass)
Servant[edit]
Ranger Conclave
Servants are rangers who use their hunting abilities to track the enemies of their gods. They are usually employed by militant divinities, such as gods that have war, justice, death and destruction on their portfolios, but are not limited to those.
- Servant Magic
At 3rd level, you learn the guidance cantrip if you don't already know it.
You also learn an additional spell of 1st level or higher when you reach certain levels in this class, as shown in the Servant Spells table. Each spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
Ranger Level | Spells |
---|---|
3rd | bless |
5th | augury |
9th | revivify |
13th | guardian of faith |
17th | greater restoration |
- Divine Domain
When you choose this conclave at 3rd level, choose a domain from your chosen deity's list of eligible domains (see appendix B, Gods of the Multiverse, in the Player's Handbook for examples).
The War domain is a specially appropriate choice for a Servant.
- God's Slayer
Also at 3rd level, you can invoke the power of your god to enhance the power of your attacks. As a bonus action, you channel that energy. Your next attack deal additional 2d6 damage on a hit.
The damage type depends on the chosen domain: Fire (Forge, War), Force (Arcana), Necrotic (Death, Grave, Twilight), Psychic (Knowledge, Trickery), Radiant (Life, Light, Nature, Order, Peace) or Thunder (Tempest).
- Channel Divinity
At 7th level, you gain the ability to harness the power of your deity. You can use this divine power in two ways: first, you can use the Channel Divinity option granted at 2nd level by your chosen domain; or, you can use the following option:
- Harness Divine Energy. You your channel divinity to cast a spell from your chosen domain. The spell must be of a level you have spell slots. If the spell require a material component or a focus, you must have them.
You can use your Channel Divinity once, regaining the ability to do so after a short or a long rest.
- Divine Strike
At 11th level, once in each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal extra damage from the type of your chosen domain equal to 2d8.
- Holy Blessing
At 15th level, you have been rewarded for your diligent service by your god, and you gain the benefits of your chosen domain 17th level feature.
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