Sephiroth (5e Race)

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Sephirioth[edit]

"I won't say it was pleasant, but now I've died twice..." - Seraphim of Custodia.

Physical Description[edit]

When a person is on the verge of death, he can pray. And sometimes strange forces can respond to this call. A Sephirioth is just such a creature, defeated, but not killed. They look like humans, but have snow-white skin and eyes that ooze darkness. Their hair is usually dark shades, but there are also gray. Most often their physique is fragile, but you are mistaken if you think they are weak.

History[edit]

Something that wants to have eyes and ears on the physical plane creates such beings. Why and why, no one knows, even the Sephirioth themselves. Who say that their will is free and no one controls them.

Society[edit]

Sephirioth do not gather in any societies or groups, as there are too few of them. They live in societies of other intelligent races, sometimes facing distrust and misunderstanding, but having no alternatives.

Sephirioth Names[edit]

Sephirioth use names that they had during their lifetime, whether human or elven.

Sephirioth Traits[edit]

Ability Score Increase. Your Dexterity score increases by 2 and your Constitution score increases by 1.
Age. Sephirioth do not age and cannot die because of their inanimate nature.
Alignment. Sephirioth have the alignment they had during their lifetime, however, some break down due to their new position and acquire a darker alignment.
Size. You have the height that you had during your lifetime, but your weight becomes 2/3 of your weight during your lifetime. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Truesight. You have truesight at 60 feet.
Undead. Your creature type is considered to be both humanoid and undead.
Unholy body. Because of an inanimate state, you have resistance to poison and necrotic damage. But you get vulnerable to fire damage.
Regeneration. You can spend one of your hit dice as a bonus action and roll your hit dice you have to cure yourself by the amount rolled + your Constitution modifier hits. After you use this feature number of times equal to your Constitution modifier (minimum 1), you can’t use it again until you finish a long rest.
Outstanding flexibility. You are proficient in the Acrobatics skill. When an attacker you can see hits you with an attack, as a reaction, you can halve the damage caused to you by that attack. After you use this feature number of times equal to your Proficiency bonus, you can’t use it again until you finish a long rest.
Languages. You can speak, read, and write Common and one other language of your choice.


Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 5'' +2d8 80 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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