Screeching Horror (3.5e Creature)
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Screeching Horror[edit]
Huge Undead | |
Init/Senses | +6/Listen +12, Spot +8 |
AC | 20, touch 15, flat-footed 14 |
hp | 40 (5d8 HD) |
Fort/Ref/Will | +7/+10/+6 |
Speed | 20 ft, fly 40 ft. (good) |
Melee | Bite +5 melee (1d8+5) |
Space/Reach | 5 ft./10 ft |
Base Atk/Grp | +3/+10 |
Abilities | Str 18, Dex 22, Con , Int 2, Wis 14, Cha 6 |
SQ | Blindsense 40 ft, Undead Triats. |
Feats | Alertness, Stealthy |
Skills | Hide +4, Listen +12, Move Silently +11, Spot +8 |
Advancement | — |
Sonic Screcch | The Screeching Horror lets out a defening scream in a 15ft cone dealing 3d6 damage and forcing targets to make a Fortitude Save or be defended for 1 minute. This ability also reveals any hidden or invisible creatures caught within the attack. |
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Lore[edit]
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For Player Characters[edit]
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Advanced Creatures[edit]
Back to Main Page → 3.5e Homebrew → Creatures → CR 4 <!-- pick a law-chaos axis alignment (delete the other two) --> [[Category:Lawful Alignment]] [[Category:Neutral (Law-Chaos) Alignment]] [[Category:Chaotic Alignment]] <!-- pick a good-evil axis alignment (delete the other two) --> [[Category:Good Alignment]] [[Category:Neutral (Good-Evil) Alignment]] [[Category:Evil Alignment]] <!-- environment --> [[Category:<!-- terrain --> Terrain]] [[Category:<!-- climate --> Climate]]