Sanity (Humanity) (5e Skill)

From D&D Wiki
Jump to navigation Jump to search

Humanity[edit]

The Humanity Skill is someone's will in keeping their cool. This skill goes hand in hand with the madness rule, as this is to prevent madness. A DM might call for this kind of check when:

  • Experience something horrific that would make someone go mad
  • trying to fight a disses that would make someone rabid
  • Keeping your cool from a long time of seclusion by yourself.
5.00
(one vote)

Back to Main Page5e HomebrewRulesSkills