This material is published under the OGL 1.0a.
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Dagger, Punching
Simple Light Melee
Critical:
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×3
|
Range Increment:
|
—
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Type:
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Piercing
|
Hardness:
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10
|
|
Size |
Cost1 |
Damage |
Weight1 |
hp
|
Fine |
* |
— |
* |
1
|
Diminutive |
* |
1 |
* |
1
|
Tiny |
* |
1d2 |
* |
1
|
Small |
2 gp |
1d3 |
1/2 lb. |
1
|
Medium |
2 gp |
1d4 |
1 lb. |
2
|
Large |
4 gp |
1d6 |
2 lb. |
4
|
Huge |
* |
1d8 |
* |
8
|
Gargantuan |
* |
2d6 |
* |
16
|
Colossal |
* |
3d6 |
* |
32
|
Enhancements
Magical/Psionic Weapon Enhancements
Bonus Value |
Additional Cost1 |
Hardness Increase2 |
Additional hp2
|
+1 |
+2,000 gp |
+2 |
+10
|
+2 |
+8,000 gp |
+4 |
+20
|
+3 |
+18,000 gp |
+6 |
+30
|
+4 |
+32,000 gp |
+8 |
+40
|
+5 |
+50,000 gp |
+10 |
+50
|
+6 |
+72,000 gp3 |
+12 |
+60
|
+7 |
+98,000 gp3 |
+14 |
+70
|
+8 |
+128,000 gp3 |
+16 |
+80
|
+9 |
+162,000 gp3 |
+18 |
+90
|
+10 |
+200,000 gp3 |
+20 |
+100
|
+11 or more |
+ bonus squared × 20,000 gp |
+ enhancement bonus × 2 |
+ enhancement bonus × 10
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See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons