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|This material is published under the OGL 1.0a.|
Psicraft (Int; Trained Only)
|15 + power level||Identify a power being manifested. (You must sense the power’s display, or see some visible effect, to identify a power.) No action required. No retry.|
|15 + power level||When manifesting detect psionics, determine the discipline involved in the aura of a single item or creature you can see. (If the aura is not a power effect, the DC is 15 + 1/2 manifester level.) No action required.|
|15 + power level||Address a power stone to figure out what power or powers it contains.|
|20 + power level||Identify a power that’s already in place and in effect. You must be able to see or detect the effects of the power. No action required. No retry.|
|20 + power level||Identify materials created or shaped by psionics, such as noting that a particular object was created using a metacreativity power. No action required. No retry.|
|25 + power level||After rolling a saving throw against a power targeted on you, determine what that power was. No action required. No retry.|
|25||Identify a psionic tattoo. Requires 1 minute. No retry.|
|20||Draw a diagram to enhance manifestation of psionic dimensional anchor on a summoned creature. Requires 10 minutes. No retry. The player does not see the result of this check.|
|30 or higher||Understand a strange or unique psionic effect, such as the effects of an outcrop of psionically resonant crystal. Time required varies. No retry.|
Additionally, certain powers allow you to gain information about psionic effects, provided that you make a successful Psicraft check as detailed in the power description.
Varies, as noted above.
A psion gains a +2 bonus on Psicraft checks when dealing with a power or effect from his discipline.