SRD:Mass Inflict Critical Wounds
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|This material is published under the OGL 1.0a.|
|Casting time:||1 standard action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Target:||One creature/level, no two of which can be more than 30 ft. apart|
|Saving Throw:||Will half|
Negative energy spreads out in all directions from the point of origin, dealing 4d8 points of damage +1 point per caster level (maximum +40) to nearby living enemies.
Like other inflict spells, mass inflict critical wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.