SRD:Magic Fang
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This material is published under the OGL 1.0a. |
Transmutation | |
Level: | Drd 1, Rgr 1, Scalykind 1 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Living creature touched |
Duration: | 1 min./level |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
Magic fang gives one natural weapon of the subject a +1 enhancement bonus on attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike’s damage from nonlethal damage to lethal damage.)
Magic fang can be made permanent with a permanency spell.
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