SRD:Elder Earth Elemental

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.

ELDER EARTH ELEMENTAL

Elder Earth Elemental
Size/Type: Huge Elemental (Earth, Extraplanar)
Hit Dice: 24d8+120 (228 hp)
Initiative: –1
Speed: 30 ft. (6 squares)
Armor Class: 22 (–2 size, –1 Dex, +15 natural),, touch 7, flat-footed 22
Base Attack/Grapple: +18/+37
Attack: Slam +27 melee (2d10+11/19–20)
Full Attack: 2 slams +27 melee (2d10+11/19–20)
Space/Reach: 15 ft./15 ft.
Special Attacks: Earth mastery, push
Special Qualities: Damage reduction 10/–, earth glide, darkvision 60 ft., elemental traits
Saves: Fort +19, Ref +7, Will +10
Abilities: Str 33, Dex 8, Con 21, Int 10, Wis 11, Cha 11
Skills: Listen +29, Spot +29
Feats: Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved Critical (slam), Improved Sunder, Iron Will, Power Attack
Environment: Elemental Plane of Earth
Organization: Solitary
Challenge Rating: 11
Treasure: None
Alignment: Usually neutral
Advancement: 25–48 HD (Huge)
Level Adjustment:


When summoned to the Material Plane, an earth elemental consists of whatever types of dirt, stones, precious metals, and gems it was conjured from.

Earth elementals speak Terran but rarely choose to do so.

COMBAT

Though an earth elemental moves slowly, it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth’s surface. It cannot swim, however, and must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.

Earth Mastery (Ex): An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)

Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental’s opposed Strength checks.

Earth Glide (Ex): An earth elemental can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Elemental Sizes
Elemental Height Weight
Elder 40 ft. 60,000 lb.




Back to Main Page3.5e Open Game ContentSystem Reference DocumentCreatures

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.