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|This material is published under the OGL 1.0a.|
|Size/Type:||Medium Magical Beast|
|Hit Dice:||8d10+24 (68 hp)|
|Speed:||60 ft. (12 squares)|
|Armor Class:||17 (+2 Dex, +5 natural), touch 12, flat-footed 15|
|Attack:||Claw +11 melee (1d8+4)|
|Full Attack:||Claw +11 melee (1d8+4)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Acid spray|
|Special Qualities:||Darkvision 60 ft., immunity to acid, low-light vision, scent|
|Saves:||Fort +9, Ref +10, Will +3|
|Abilities:||Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10|
|Skills:||Hide +9, Listen +6, Jump +21, Spot +6|
|Feats:||Alertness, Improved Initiative, Lightning Reflexes|
|Organization:||Solitary or pack (3–6)|
|Advancement:||9–12 HD (Medium); 13–24 HD (Large)|
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.
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