SRD:Badger
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This material is published under the OGL 1.0a. |
BADGER
Size/Type: | Small Animal |
---|---|
Hit Dice: | 1d8+2 (6 hp) |
Initiative: | +3 |
Speed: | 30 ft. (6 squares), burrow 10 ft. |
Armor Class: | 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12 |
Base Attack/Grapple: | +0/–5 |
Attack: | Claw +4 melee (1d2–1) |
Full Attack: | 2 claws +4 melee (1d2–1) and bite –1 melee (1d3–1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Rage |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +4, Ref +5, Will +1 |
Abilities: | Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
Skills: | Balance +5, Escape Artist |
Feats: | Agile, TrackB, Weapon FinesseB |
Environment: | Temperate forests |
Organization: | Solitary, pair, or cete (3–5) |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 2 HD (Small) |
Level Adjustment: | — |
The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.
COMBAT
Badgers attack with their sharp claws and teeth.
Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.
Skills: A badger has a +4 racial bonus on Escape Artist checks.
SEE WIKIPEDIA ENTRY: Badger
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