SRD:Ape
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This material is published under the OGL 1.0a. |
APE
Size/Type: | Large Animal |
---|---|
Hit Dice: | 4d8+11 (29 hp) |
Initiative: | +2 |
Speed: | 30 ft. (6 squares), climb 30 ft. |
Armor Class: | 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
Base Attack/Grapple: | +3/+12 |
Attack: | Claws +7 melee (1d6+5) |
Full Attack: | 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2) |
Space/Reach: | 10 ft./10 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +6, Ref +6, Will +2 |
Abilities: | Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7 |
Skills: | Climb +14, Listen +6, Spot +6 |
Feats: | Alertness, Toughness |
Environment: | Warm forests |
Organization: | Solitary, pair, or company (3–5) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 5–8 HD (Large) |
Level Adjustment: | — |
These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5-1/2 to 6 feet tall and weighs 300 to 400 pounds.
COMBAT
Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Ape]
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