SRD:Devil
From D&D Wiki
This material is published under the OGL 1.0a. |
Devil
Devils are fiends from lawful evil-aligned planes.
Many devils are surrounded by a fear aura, which they use to break up powerful groups and defeat opponents piecemeal. Devils with spell-like abilities use their illusion abilities to delude and confuse foes as much as possible. A favorite trick is to create illusory reinforcements; enemies can never be entirely sure if a threat is only a figment or real summoned devils joining the fray.
Devil Traits
Most devils possesses the following traits (unless otherwise noted in a creature’s entry).
- Immunity to fire and poison.
- Resistance to acid 10 and cold 10.
- See in Darkness (Su): Some devils can see perfectly in darkness of any kind, even that created by a deeper darkness spell.
- Summon (Sp): Some devils share the ability to summon others of their kind (the success chance and type of devils summoned are noted in each monster description).
- Telepathy.
Except when otherwise noted, devils speak Infernal, Celestial, and Draconic.
SEE WIKIPEDIA ENTRY: Devil
List of Devils
- Barbazu
- Barbed Devil
- Bearded Devil
- Bezekira
- Bone Devil
- Chain Devil
- Cornugon
- Erinyes
- Gelugon
- Hamatula
- Hellcat
- Horned Devil
- Ice Devil
- Imp
- Kyton
- Lemure
- Osyluth
- Pit Fiend
Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures