Runeblade (3.5e Equipment)
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | * | 9 | ||||||||
Diminutive | * | * | 18 | ||||||||
Tiny | * | * | 37 | ||||||||
Small | nocost | 75 | |||||||||
Medium | nocost | 1d12 | noweight | 150 | |||||||
Large | 300 | ||||||||||
Huge | * | * | 600 | ||||||||
Gargantuan | * | * | 1200 | ||||||||
Colossal | * | * | 2400 | ||||||||
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A Runeblade is an exotic weapon similar in size to the bastard sword. It is usually made from a metal of uncommon strength and durability. The Runeblade is always treated as a masterwork weapon with a +3 enhancement bonus. These blades are Elvish in origin though the secrets of their forging have long been lost.
The Runeblade is characterized by a series of faintly luminous runes that appear to be both etched into and separate from the metal of the blade. It gives off a faint magical aura that can be detected.
The runes on the blade are of a magical language that is unreadable except by the most powerful of magic users or the weilder themselves. Each rune tells of an ability the Runeblade has acquired over time. The Runeblade gains a single ability from its weilder during their lifetime and it is usually gained at the time of greatest need. These abilities may seem arbitrary to the weilder as they are chosen by the nature of their need not by the weilder. The number and type of abilities vary from blade to blade but are permenant to the blade once they are acquired.
The Runeblade is an intelligent sentient artifact that chooses its weilder and none may touch the blade without the weilder's permission. If a person touches the blade unprotected without the weilder's permission it usually causes that person's death using one of its acquired abilities. This trait means that the blade cannot be stolen and its weilder cannot be disarmed.
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