Rune of Shock (3.5e Rune)
Enchantment | |
Level: | Minor |
---|---|
Components: | S, M |
Casting time: | One Minute |
Range: | Inscribed Surface |
Target: | special see text |
Duration: | 1 Hour/2 Level (minimum 1 Hour) |
Saving Throw: | N/A |
Spell Resistance: | None |
- Language:Auran
- Prerequisite:4 Ranks in Knowledge(Nature), 11 DEX
The Rune of Shock is a weapon or armor enhancing rune. When applied to a weapon the Rune of Shock inflicts an additional 1d6 shock damage to anyone struck by the enhanced weapon; when applied to armor the rune confers a static resistance of 5 shock while active and you gain a +2 Enhancement bonus to Reflex Saves. This bonus may stack with other Enhancement Bonuses to Reflex.
Note: This rune does not stack with other runes of the same energy type. If a stronger rune is applied with the same magic damage type its effects overwrite this runes effect. The affects of this rune will stack with a weapons innate spell ability (shock) for purposes of shock damage totals.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells Runes