Rune of Ice (3.5e Rune)
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Enchantment | |
Level: | Minor |
---|---|
Components: | S, M |
Casting time: | One Minute |
Range: | Inscribed Surface |
Target: | special see text |
Duration: | 1 Hour/2 Level (Minimum 1 Hour) |
Saving Throw: | N/A |
Spell Resistance: | None |
- Language: Aquan
- Prerequisite:4 Ranks in Knowledge (Nature) or Survival
The Rune of Ice is a weapon or armor enhancing rune. When applied to a weapon the Rune of Ice inflicts an additional 1d6 cold damage to anyone struck by the enhanced weapon; when applied to armor the rune confers a static resistance of 5 ice while active and the user gains a swim speed of 15 if they do not already possess one.
Note: This rune does not stack with other runes of the same energy type. If a stronger rune is applied with the same magic damage type its effects overwrite this runes effect. The affects of this rune will stack with a weapons innate spell ability (frost) for purposes of cold damage totals.
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