Rot Hag (5e Creature)

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Rot Hag[edit]

Medium fey, neutral evil


Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 17 (+3) 15 (+2) 14 (+2) 9 (-1)

Skills Arcana +5, Deception +2, Intimidation +2, Nature +5, Perception +5, Stealth +5
Proficiency Bonus +3
Damage Vulnerabilities radiant
Damage Immunities necrotic
Condition Immunities frightened
Senses darkvision 60 ft., passive Perception 15
Languages Common, Giant, Primordial, Sylvan
Challenge 6 (2,300 XP)


Innate Spellcasting The hag's innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

At will: absorb elements, chill touch
3/day each: bane, unseen servant
1/day each: animate dead, bestow curse, black tentacles

ACTIONS

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.


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