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This page is incomplete and/or lacking flavor. Reason: Incomplete. See the 5e Creature Design Guide if you need help. No Fluff. 18:24, 28 May 2024 (MDT)
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Rot Hag[edit]
Medium fey, neutral evil
Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.
Skills Arcana +5, Deception +2, Intimidation +2, Nature +5, Perception +5, Stealth +5 Proficiency Bonus +3 Damage Vulnerabilities radiant Damage Immunities necrotic Condition Immunities frightened
Senses darkvision 60 ft., passive Perception 15
Languages Common, Giant, Primordial, Sylvan
Challenge 6 (2,300 XP)
Innate Spellcasting The hag's innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: absorb elements, chill touch
3/day each: bane, unseen servant
1/day each: animate dead, bestow curse, black tentacles
ACTIONS
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.
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