Rising Pheonix
|
Elementalist Utility 10
|
You generate a super-heated column of air that causes you to rise and sink based on the amount of heat. And though you are unaffected by it, the hot air hurts, a lot.
|
Daily Primal, Stance, Fire
|
Standard Action
|
Personal
|
Effect: Until the end of the encounter or for 5 minutes you float anywhere from 10 to 30 feet from the ground, you can choose to change this as a swift action once during your turn. You gain a speed of fly 5, can hover in place and creatures adjacent take 5 fire damage at the beginning of their turn from the hot air. Also if a creature does move into your square then he takes 5 damage and floats up to you and can knock you off blanace effectively ending the stance. When the stance ends you float harmlessly to the ground.
|
Back to Main Page → 4e Homebrew → Powers → Elementalist Powers