Revolver (3.5e Equipment)

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Revolver
Exotic One-Handed
Critical: x4
Range Increment: 50 feet
Type: Piercing
Hardness:
Size Cost1 Damage Weight1 hp
Fine * -- * 1
Diminutive * -- * 1
Tiny * -- * 2
Small 100GP 2d8 6 lb 5
Medium 100GP 2d10 8 lb 10
Large 125GP 2d12 12 lb 20
Huge * -- * 40
Gargantuan * -- * 80
Colossal * -- * 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Revolver is a relatively new (And expensive) version of the matchlock and flintlock pistols and rifles some kingdoms are known to employ. Revolvers carry up to six bullets, but take longer to reload (A full-round action of reloading compared to a move-reload). Due to the nature of the weapon, it is rare to find one in most any place. The weapon appears as a hand-cannon fashioned with a small cylinder filled with six bullets that function on a powder mechanism, though some magical variants are already on the rise. A Revolver uses "Sling" bullets as ammunition.

Note This weapon can be crafted, at a Craft (Engineering) DC of 25.



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